There's far more at The Morning Toast, my regular blog of entries and features.
I'm a gamer. Mostly consoles and the classic NES has a special place in my heart and in my entertainment center. I'm also a programmer (and designer) by trade. I always dreamed about making video games since I was a kid. My first forray into making games was with QBasic back in elementary school. I used to make the then-popular text-based RPG games. They sucked and I don't think I ever finished making a single game, but I enjoyed the challenge.
Zombie Road is my long overdue dive back into making games. Thanks for the handy Game Maker software, creating games is now pretty easy. You can drag-n-drop if you like, but as a programmer I could dive into the code behind the drags and drops and the result was Zombie Road.
I consider it a tribute game. A tribute to zombies, shooting, and great games like Smash TV and Robotron. It's a small game and pretty easy to play. It's not without its flaws or bugs, but I saw the whole thing as more of a challenge to make a game than making some sort of end-all ultimate game.
I encourage you to give it a try and share what you think. I'm not sure if I'll make another game. I've found working on game AI to be extremely tough...that and the fact that making a game from scratch takes a lot of time, effort, and people - two of which I have sparingly.
I've been collecting Hot Wheels my entire life, but only over the past five years or so have I actually been "collecting" them. It's sort of my vice. I mean, they're the only thing you can buy and get long lasting enjoyment from that's under a dollar!
And I don't "collect" them like many might think. They're not sealed in the pack or inside special cases. I open them, put them on a display shelf and other actually play with them. And the kids love 'em.
Check out The Morning Toast Hot Wheel's Showcase
I've been debating making a Hot Wheels drag strip that is fun for everyone, what do you think? Read more